Computer Games Production graduate from the University of Portsmouth with expertise in motion capture systems, game development, and project management. Proficient in Unreal Engine, including Sequences, Blueprint visual coding, and cinematic pipelines. Experienced in motion capture, virtual production, and game production disciplines, with a strong...
Read MoreComputer Games Production graduate from the University of Portsmouth with expertise in motion capture systems, game development, and project management. Proficient in Unreal Engine, including Sequences, Blueprint visual coding, and cinematic pipelines. Experienced in motion capture, virtual production, and game production disciplines, with a strong focus on technical troubleshooting, team leadership, and delivering high-quality cinematic content. Actively seeking professional roles to further contribute to innovative projects in these fields.
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